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Games 4 Health

What motivates people in their 20s to improve their amount of physical activity in a Dutch urban environment?

Team

Rick Borgeld

Interaction Designer / Researcher


Paula Barreto

Marketeer/ researcher


Karen de Graaf

Researcher


Suzanne Tromp

Researcher


Commissioner:

Description

Knowledge for the concepts

This week started with the Games for Health Europe conference that we went to on the first day (October 28). The presentations that we attended were about gamification and behavior change, public health and game design. We also met our partner from NISB there and some cool other people. What helped us was that some students from Eindhoven presented (and let us try) their games, for which they used the Kinect, in one of the stands . Another company, Ranj, is also working on a game that uses the quantified self and they gave us some nice insights in their project. All the conversations and projects there helped us to do some steps further on our concepts.

Foto 28-10-13 09 03 32

Then, on Wednesday, we went to the Quantified Self Meetup in Amsterdam. Our main goal was to see what possibilities are being used already around this subject. They presented some researches and ideas, totally different from each other, that used Quantified Self as a method and discussed them. It was good for us to see all types of projects that use QS and how they succeed with it. Most of those project were about tracking possible correlations between their daily activities or medication and a symptom or a disease. This is different from our project, but it gave us some things to think about.

From now on we will have some other workshops and we will also create better sketches with stories and personas of our concepts. The work is getting serious!

 

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